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WizardLv. 3

Wylunde's Ward

This spell is named for its creator, an irascible adventurer-mage who disappeared in the wilderness of the Sword Coast North long ago. It is called into effect with the utterance of a single word. It shields the caster with energy surges that are sometimes visible as a faint shimmering in the air around the caster's body. Wylunde's ward reduces any damage suffered by the caster by 2d4 points in each of the two rounds it exists, reducing damage to a minimum of 1 point per round. It intercepts hostile spell damage as well as physical attacks, and it does not prevent the caster from working other magic.

If no attacks strike the caster during the time of protection, the spell is wasted. There is no known way for a mage to confer this protective ward on another being. If a second Wylunde's ward is used by the same mage within a full day (24 hours) of the last ward taking effect, it increases all damage taken by 2d4 points in each round it exists. If a such third ward is cast within a full day (in other words, it takes effect within a full day of two other ward spells), the caster suffers an immediate 2d12 points of damage and must make a successful system shock survival roll or die immediately.

Notes: Very rare in the Forgotten Realms setting; virtually unknown elsewhere.

Sources: Wizard's Spell Compendium

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