WizardLv. 6
Weapon Return
- SchoolEnchantment/Charm
- ComponentsV, S
- RangeTouch
- Area1 weapon
- Casting time6
- Duration2 rds./level
- SaveNone
This enchantment allows a single thrown weapon, or any item that can be used as a thrown weapon, to fly through the air and return to the thrower's hand immediately after it strikes a target. If the caster is being charged, it returns quickly enough to allow a melee attack or parry in the same round. The weapon need not belong to or be thrown by the caster. The weapon's range is not altered. If the weapon misses, it continues on its path out to the weapon's maximum range before curving around and returning at the end of the round. The spell has no effect on missiles that must be fired by devices.
Notes: Rare spell.
Sources: Wizard's Spell Compendium