Waterbane
- SchoolAbjuration
- ComponentsV, S, M
- RangeTouch
- Area1 creature or object touched
- Casting time1
- Duration1 day or 1 day/level
- SaveNone
This spell keeps a creature or an object from getting wet. It protects against water in liquid form-saltwater as well as fresh. When cast on a creature, it keeps the creature and its personal gear dry for one day. The creature can walk through pouring rain, dive into a pool, or stand beneath a waterfall, and still emerge with dry clothing and every hair in place.
When cast upon an object, waterbane renders it completely watertight for a period of one day per level of the caster. For instance, a grain barrel protected with waterbane can be cast into the sea, and then wash ashore several days later with its contents completely dry.
The spell does not prevent drowning. Nor does it enable a creature to breathe underwater or swim if it could not do so before. The spell provides no protection against corrosive acids or poisons, even when these are diluted in water. The spell has no effect upon creatures from the Elemental Plane of Water.
The material components of this spell are a bit of wax and some paper.
Notes: Common for spellcasters from an Arabian setting; otherwise, very rare.
Sources: Wizard's Spell Compendium