Warding Against Subtle Enchantment
- SchoolAbjuration, Enchantment/Charm
- ComponentsV, S
- RangeTouch
- Area1 creature
- Casting time1 turn
- DurationSpecial
- SaveNegates effects
(See also: Ward Against Charms (Wizard Spell))
Warding against subtle enchantment is a contingency wizards can place upon themselves, their allies, or their servants. When charm, domination, command, question, or similar mind-control magic is cast upon the target, this spell automatically becomes activated. It overrides the mind-control magic by ordering the target to carry out a specific predetermined action, such as: "Attack the caster of the controlling spell placed upon you," or "Flee with all speed."
The caster may choose to have the warding against subtle enchantment take effect only if the target receives a certain magical command while under the influence of mind-control magic. For example, a wizard could cast a warding upon a personal bodyguard. If the bodyguard ever is magically compelled to reveal the location of the master's secret lair, the warding ensures that the character instead offers directions to, say, a dragon's lair or deadly trap. In all other respects, the ensorcelled character obeys the enemy spellcaster, thereby making the lie more believable.
Sources: Glantri: Kingdom of Magic