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WizardLv. 1

Ward - Old Empire

(See also: Ward - Athas (Wizard Spell))

This spell enables the caster to set up an area with an invisible magical barrier. Those who enter the warded area have a strong compulsion to turn back and not pass through again (a successful saving throw vs. spell is required to avoid retreat). Creatures of 5 Hit Dice (or levels) or more are unaffected.

Anyone with magical protection from fear may pass through without having to roll a saving throw. This spell does not affect undead.

The material components are the feathers of a vulture.

Notes: Uncommon spell. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell. Optionally, this spell can be allowed to Savage mages, as well.

Sources: Wizard's Spell Compendium

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