WizardLv. 3
Undead Summoning I
- SchoolNecromancy, Conjuration/Summoning
- ComponentsV, S, M
- Range30 yds.
- AreaSpecial
- Casting time3
- Duration2 rds. +1 rd./level
- SaveNone
Within one round of completing this spell, the necromancer conjures 2d4 skeletons or 3d4 animal skeletons (50% chance of each) to a point within the spell's range. The undead attack the caster's enemies to the best of their ability until he commands the attack to cease, the spell duration expires, or they are defeated or turned. The undead summoned by this spell vanish when slain. If no enemy is present for the undead to engage, they follow any other commands or undertake simple tasks as the wizard directs.
The material component is a bit of bone taken from a ghoul, wight, or ghast.
Notes: Restricted to necromancers; rare.
Sources: Wizard's Spell Compendium