← All spells
WizardLv. 4

Tenser's Running Warrior

This spell will improve a warrior's ability in a running battle. First, the warrior's movement rate becomes 15 yards, regardless of the encumbrance of armor or goods carried by the warrior (within the warrior's maximum load capacity). Second, no matter how far the warrior moves during a melee round, the full normal number of melee attacks is allowed. Thus, a fighter who had 2/1 attacks per round could now move, say, a third of his maximum distance, attack one foe, move the remainder, and then attack a second creature.

The material component is a bit of fur from a live wolf.

Notes: Uncommon or rare spell (WoG).

Sources: Wizard's Spell Compendium

Open on AD&D 2e wiki →