WizardLv. 3
Target - Old Empire
- SchoolAlteration
- ComponentsV, S
- Range50 yds. +10 yds./level
- Area1 creature
- Casting time3
- Duration1 rd./level
- SaveNeg.
This spell enables the wizard to affect a single target creature. A creature failing a saving throw vs. spell becomes marked so that all physical missile attacks, including arrows, bolts, javelins, and ballistae attacks gain a +2 bonus to attack and damage rolls against it
Notes: Uncommon spell. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.
Sources: Wizard's Spell Compendium