Suppress Blood Ability
- SchoolAlteration
- ComponentsV, S, M
- Range10 yds.
- Area1 creature
- Casting time1 rd.
- Duration1 turn/level
- SaveNeg.
Suppress blood ability removes an individual's power to use one blood ability for the duration of the spell. The caster must know both the bloodline derivation and blood ability of the target, as well as the power of the blood ability to be suppressed (minor, major, or great) or the spell will fail. Bloodlines are somewhat resistant to tampering; therefore, saving throws receive the following modifiers based on bloodline strength: tainted, -2; minor, -0; major, +2; great, +4. Multiple castings can affect multiple abilities on the same target.
The material component is a small object from the victim's bloodline totem (cat whisker, snake scale, etc.).
Refer to sidebar for a list of totems.
Birthright Totems Bloodline | Totem Animal ----------+------------- Anduiras | Lion Basaia | Eagle Brenna | Cat Masela | Dolphin Reynir | Wolf Vorynn | Owl Azrai | Serpent
Birthright Totems
| Bloodline | Totem Animal |
|---|---|
| Anduiras | Lion |
| Basaia | Eagle |
| Brenna | Cat |
| Masela | Dolphin |
| Reynir | Wolf |
| Vorynn | Owl |
| Azrai | Serpent |
Notes: Common on Cerilia, the Birthright setting; unknown elsewhere.
Sources: Wizard's Spell Compendium