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WizardLv. 2

Sundazzle

This spell can be cast only in full daylight, or in the presence of other magics that mimic full daylight, such as sunray or continual light. Its casting causes small, multi-colored spheres to appear and dance about, striking at the eyes of targets. The effects match those of the 2nd-level spell blindness for 2d4 rounds. A blinded target suffers a -4 attack roll penalty, and opponents gain a +4 bonus to attack rolls against him.

The caster can target one creature per experience level. All target creatures must be within a 15-foot radius area of effect. There is no bonus for using sundazzle to attack a single target rather than multiple targets.

Sundazzle only affects creatures that see normally. It doesn't affect blind creatures, nor does it harm those that rely primarily on other senses or forms of detection. Against undead, sundazzle causes the itching associated with the 2nd-level spell irritation. Thus, an affected undead creature's Armor Class is worsened by 4 points and its attack rolls have a -2 penalty for 2d4 rounds.

The material component of this spell is a small glob of sweet gum, which is destroyed in the process of casting.

Notes: Common for spellcasters from an Arabian setting; otherwise, very rare.

Sources: Wizard's Spell Compendium

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