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WizardLv. 6

Summon Spider - Drow

(See also: Summon Spider (Priest Spell))

This spell calls 1 Hit Die of spiders per level of the caster, of any type the caster desires. The spiders may have from 1+1 Hit Die to 5+5 Hit Dice each (the most common sorts of spiders are detailed in the Monstrous Compendium tome). Thus, a 12th-level caster could summon twelve 1+1 Hit Die spiders, six 2+2HD spiders, four 3+3 Hit Die spiders, and so on The spell brings the nearest spiders of the type closest to the caster's desire, so if multiple spiders are summoned, they may be of various types (the DM decides the type and number of spiders that answer the summoning). The arachnids appear within spell range and attack creatures indicated by the caster until the spell expires, the caster commands them to cease, or they are slain.

The spiders never attack the caster, and do not check morale. If commanded to attack each other, slain in battle, or if another being attempts to usurp control of them by magical means, the summoned spiders vanish into thin air. If no opponent exists to fight, the spiders can perform other services. They obey only the caster.

The material components of this spell are a bag (of any size), a small candle, taper, or lamp (not necessarily lit), and a spider leg or entire spider corpse.

Notes: Known to the drow; uncommon.

Sources: The Drow of the Underdark · Wizard's Spell Compendium

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