Stench of Death
- SchoolNecromancy
- ComponentsV, S, M
- Range30 yds.
- Area50-ft. radius
- Casting time1 rd.
- Duration1 hr.
- SaveNeg.
This spell allows the wu jen to fill the area of effect with a smell so foul as to cause complete disorientation among those caught within it. A successful saving throw vs. paralyzation allows a creature to remain within the stench, unaffected. Those who fail their rolls are overcome by the smell, double over, and remain unable to cast spells or fight. However, they can flee the area of effect. Once outside of the stench, an affected creature requires a round of breathing fresh air before resuming normal activities. As the effect is strictly magical, no wind will blow it away, but it can be dispelled.
The material component of this spell is a rotted body organ.
Notes: Common in oriental settings; otherwise, very rare.
Sources: Wizard's Spell Compendium