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WizardLv. 2

Smoky Form

This spell changes the wu jen and all he carries, or any creature touched by him, into a cloudy mass of smoke. Unwilling creatures are allowed a saving throw vs. spell to avoid the effect. The mass has roughly the same shape and appearance of the original creature, but possesses the insubstantial properties of smoke. While in this form, the creature cannot be hurt by weapons of +2 or less enchantment, and can easily disappear into a mass of smoke or fog. Spells cannot be cast while in smoky form, nor can the creature take part in combat.

The spell does not alter the dimensions of the creature; it cannot slip through cracks or other small openings. However, the creature has the weight of smoke. Thus, a wu jen in smoky form could step off the top of a castle wall and gently drift to the ground without suffering damage.

A creature in smoky form is particularly susceptible to winds. Light breezes push the smoky form about, while strong breezes can easily sweep the creature away. A gust of wind spell inflicts 2d10 points of damage on the character. Wind breath causes twice the normal amount of damage to a creature in smoky form, and divine wind destroys the creature utterly.

The material component for this spell is a stick of burning incense.

Notes: Common in oriental settings; otherwise, very rare.

Sources: Wizard's Spell Compendium

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