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WizardLv. 7

Resist Magic (Wizard)

By means of this Cerilian spell, a wizard can bestow temporary resistance to magic on one creature. The recipient gains 50% resistance to lesser magic (all spells in the schools of divination and illusion, as well as all spells of 1st and 2nd level) and 25% resistance to true magic (everything else).

When a wizard casts this spell upon himself, the magic is more potent. The caster gains 65% resistance to lesser magic and 40% resistance to true magic spells.

A protected creature that becomes the target of a spell immediately rolls to see if the magic resistance repels the spell. Failure still allows any saving throw that might apply. Resist magic has no effect on spells already affecting the creature at the time it is cast.

The material components for this spell are a piece of string, a block of wood, and an unlit candle.

Notes: Common on Cerilia, the Birthright setting; unknown elsewhere. This spell functions only in the Cerilian setting.

Sources: Wizard's Spell Compendium

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