Rainfire
- SchoolConjuration, Fire
- ComponentsV, S, M
- Range10 yds.
- Area1-ft. radius
- Casting time5 (Dragon) 2 (WSC)
- Duration1 turn/level
- SaveSpecial
The effects of this spell are both limited and impressive. When cast on a small pile of flammable material, it bursts into flames and burns as a normal fire for a period of one turn per level of the caster. Aside from being a handy way to light a fire at a short distance, the spectacular component of this magic is that the fire created will bum even in a driving rain or a howling wind. Even underwater, it will bum for one round per level of the caster.
The material need not be dry to be lit (although it must be a material that is flammable if dry), but no other fires can be lighted from the magical one, as the magical flames will not spread past the 1-foot radius of the spell's effects.
Rainfire can be used as a touch attack. A caster who makes a successful melee attack can ignite the clothing or hair of a target creature that fails a saving throw vs. spell. Damage inflicted by burning clothing is 1d4 points per round; if the burning clothing is removed, no further damage is taken. Hair bums for a round per size (1 for T, 2 for S, etc.).
The material component of the spell is a small pile of brush or other material to fuel the fire.
Notes: Very rare spell. (Updated from Dragon Magazine.)
Sources: Dragon Magazine · Wizard's Spell Compendium