WizardLv. 5
Protection from Fire, 15' Radius
- SchoolAbjuration, Fire
- ComponentsV, S, M
- RangeTouch
- Area15-ft. radius around creature touched
- Casting time5
- Duration2 rds./level
- SaveNone
(See also: Protection Spells) All within this globe of protection are immune to normal fire. The sphere is centered on and moves with the creature touched. Against magical flame, protected creatures receive a +2 bonus to saving throws against fire-based attacks, and such attacks inflict only 50% of their normal damage. Otherwise, the effect of the spell varies with the caster's level.
At 12th level, damage from magical fire is reduced to one-quarter (save for one-eighth).
At 15th level, damage from magical fire is completely negated.
The material component for this spell is a vial of water.
Notes: Uncommon for abjurers and fire mages; otherwise, rare.
Sources: Wizard's Spell Compendium