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WizardLv. 6

Protection from Electricity, 10' Radius

(See also: Protection Spells) The globe of protection of this spell is identical in all respects to a protection from electricity spell, except that it encompasses a much larger area. The effect is centered on and moves with the creature touched.

The protected creatures receive a +4 bonus to saving throws against electrical attacks, natural or magical. Any electrical damage received is reduced by 50%. If the saving throw is successful, then any secondary effects the electrical attack may have (stunning, paralysis, etc.) are negated.

The material component is a thread of copper for each protected creature.

Notes: Uncommon for abjurers; otherwise, very rare.

Sources: Wizard's Spell Compendium

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