WizardLv. 4
Protection from Electricity
- SchoolAbjuration
- ComponentsV, S, M
- RangeTouch
- AreaCreature touched
- Casting time4
- Duration2 rds/level
- SaveNone
(See also: Protection Spells) The protected creature receives a +4 bonus to saving throws against electrical attacks, natural or magical. Any electrical damage received is reduced by 50%. If the saving throw is successful, then any secondary effects the electrical attack may have (stunning, paralysis, etc.) are negated. The material component is a thread of copper.
Notes: Uncommon for abjurers; otherwise, very rare.
Sources: Wizard's Spell Compendium