WizardLv. 3
Otto's Sure-Footed Shuffle
- SchoolAlteration, Enchantment/Charm, Song
- ComponentsV, S, M
- Range0
- Area30-ft. radius
- Casting time3
- Duration1 turn/level +1d6 turns
- SaveNone
When this spell is cast, the listeners hear fiddle music for one round. Thereafter, each creature in the area at the instant the spell is cast has the walking agility and surefootedness of a mountain goat. The creature can climb an in cline of up to 50 degrees with no trouble. In any situation in which it might trip, slip, stumble, or lose its footing or balance, the affected creature is allowed a +4 bonus to a saving throw or Dexterity check to avoid falling, whichever the DM decides is applicable.
The material components are a fiddle string and a sliver from the hoof of a mountain goat.
Notes: Uncommon or rare spell (WoG).
Sources: Wizard's Spell Compendium