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WizardLv. 1

Otiluke's Smoky Sphere

This spell summons into the caster's hand a small crystalline sphere filled with a gray, hazy mass. The caster can throw the smoke sphere as far as 60 yards as a grenade-like missile. The sphere shatters when it hits, filling a 10-foot radius area with harsh, irritating smoke. Any creature in the area failing a saving throw vs. poison suffers a fit of coughing, gasping, and choking for 1d4+1 rounds. The affected creatures attack and make saving throws with a -2 penalty until the fit passes, and any spell with a verbal component has a 30% chance of failure when cast by a coughing spellcaster.

The smoke cloud disperses and becomes harmless after one round. The sphere must be used within three rounds of casting or the substance becomes inert and useless, and the crystal sphere disintegrates. If the smoke sphere is shattered before it is thrown, the smoke cloud affects the caster.

The material component is a charred stick or piece of charcoal and a small, hollow glass ball.

Notes: Uncommon or rare spell (WoG).

Sources: Wizard's Spell Compendium

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