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WizardLv. 4

Neutralize Components

This spell originally was developed as a joke by twin wizards wanting to confound one another in their spellcasting contests. It does what the name implies-rendering all material components carried by the subject useless for the duration-unless the subject makes a successful saving throw vs. spell at -4.

The spell affects only components the subject is holding or carrying, not all potential components within his reach. For example, a wizard who memorized a web spell could reach into a corner for some cobwebs with which to cast his spell. All components rendered inoperative glow faintly while the spell is in effect, so spell-casters can tell their components have been altered if they care to check.

The spell has no effect on the operation of scrolls, potions, or magical items, nor does it affect components carried within extra-dimensional containers, such as a bag of holding.

The material components of this spell are a bit of spoiled meat and a shattered glass bead.

Notes: Very rare spell. (Updated from Polyhedron Newszine.)

Sources: Wizard's Spell Compendium

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