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WizardLv. 8

Net of Stars

This spell creates a whirling cluster of stars (twinkling motes of raw spell energy) that can be wielded mentally by the caster to lash one target repeatedly or directed to spin and dance rapidly about in an area, filling it with a net that harms all creatures in its confines.

The lash of motes, which affects only one creature, is fan-shaped: 20 feet long, 40 feet across at its farthest edge, 2 feet wide at its base, and about 6 feet thick. The caster cannot work any other magic while wielding a net of stars as a lash. The lash causes 2d12 points of damage each round; the target creature is hit automatically and receives no saving throw. If a second being moves to forcefully aid or shield the first being, damage is divided equally between the two creatures (1d12 each). If three or more beings group tightly together, all of them suffer 1d8 points of damage per round. Damage caused by the whirling stars is not considered fire damage.

Once the net option is chosen, the spell becomes fixed in that area and cannot be wielded as a lash again. A stationary net continues to function without the caster's attention. The caster is never harmed by her own net of stars.

The net fills a 40-foot x 40-foot volume. Creatures within the net can move normally, though they cannot cast spells-the spell energy disrupts any forming dweomer. Beings inside the area of effect suffer 3d4 points of damage per round. Creatures who move into an existing net suffer an additional 2d6 points of damage on first contact. Exiting a net does not evoke this flare up, but a being who probes into the net, is harmed, withdraws, and then enters again suffers the 2d6 points of damage twice.

The material components for a net of stars are an eyelash from any mage who has successfully cast a wild magic spell and a small powdered diamond, moonstone, or piece of rock crystal.

Notes: Restricted to the Seven Sisters, their apprentices, and select Harpers; uncommon or rare.

Sources: Wizard's Spell Compendium

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