Monster Summoning V
- SchoolConjuration/Summoning, Song
- ComponentsV, S, M
- RangeSpecial
- Area70-yd. radius
- Casting time7
- Duration6 rds. + 1 rd./level
- SaveNone
Monster Summoning
This spell is much like the 3rd-level monster summoning I spell, except that this spell summons 1d3 5th-level monsters. These appear within the spell's area of effect and attack the caster's opponents until either he commands them to cease, the spell duration expires, or the monsters are slain. These creatures do not check morale, and they vanish when slain. If no opponent exists to fight, summoned monsters can, if the wizard can communicate with them, and if they are physically capable, perform other services for the summoning wizard.
The material components of this spell are a tiny bag and a small (not necessarily lit) candle.
Land 1 | Ankheg (7-8 HD) ------------------------------------ 2 | Cockatrice 3 | Displacer beast 4 | Doppleganger 5 | Hornet, giant 6 | Hydra, 7 heads 7 | Hydra, 5 heads, cryo- or pyro- 8 | Leucrotta 9 | Lizard, subterranean 10 | Lyc., boar 11 | Margoyle 12 | Minotaur 13 | Ochre jelly 14 | Rust monster 15 | Slithering tracker 16 | Snake, giant, pois. or spitting 17 | Spider, giant 18 | Giantkin, verbeeg 19 | Wolf, winter 20 | Zombie, ju-ju
|
Aquatic, Salt 1 Crocodile, giant ---------------------- 2 Lamprey, sea 3 Scrag (troll) 4 Sea lion 5 Selkie 6 Shark (5-6 HD) 7 Spider, giant marine 8 Water weird 9 Urchin, silver 0 Roll again with 1d8
Aquatic, Fresh Water 1 Crocodile, giant --------------------- 2 Eel, giant electric 3 Scrag (troll) 4 Water weird
|}
Land
| 1 | Ankheg (7-8 HD) |
|---|
| 2 | Cockatrice |
| 3 | Displacer beast |
| 4 | Doppleganger |
| 5 | Hornet, giant |
| 6 | Hydra, 7 heads |
| 7 | Hydra, 5 heads, cryo- or pyro- |
| 8 | Leucrotta |
| 9 | Lizard, subterranean |
| 10 | Lyc., boar |
| 11 | Margoyle |
| 12 | Minotaur |
| 13 | Ochre jelly |
| 14 | Rust monster |
| 15 | Slithering tracker |
| 16 | Snake, giant, pois. or spitting |
| 17 | Spider, giant |
| 18 | Giantkin, verbeeg |
| 19 | Wolf, winter |
| 20 | Zombie, ju-ju |
Aquatic, Salt
| 1 Crocodile, giant |
|---|
| 2 Lamprey, sea |
| 3 Scrag (troll) |
| 4 Sea lion |
| 5 Selkie |
| 6 Shark (5-6 HD) |
| 7 Spider, giant marine |
| 8 Water weird |
| 9 Urchin, silver |
| 0 Roll again with 1d8 |
Aquatic, Fresh Water
| 1 Crocodile, giant |
|---|
| 2 Eel, giant electric |
| 3 Scrag (troll) |
| 4 Water weird |
Sources: Player's Handbook