Modron Mind
- SchoolAlteration
- ComponentsV, S, M
- Range0
- AreaCaster
- Casting time3
- Duration1 turn/level
- SaveNone
Like the spell's namesake, the caster of modron mind temporarily becomes a being of focused order. The benefits of this state are many.
First, the caster gains a +2 bonus to saving throws versus all spells that fool the senses or the mind such as confusion, misdirection, and all illusions. This protection does not extend to all mind-affecting spells, so charm, hypnotism, and similar spells work normally. Second, the caster gains a + 1 bonus to all saving throws versus wild magic spells and effects. Finally, the caster gains a -1 bonus to all Intelligence proficiency checks.
The spell isn't without side effects. While under its influence, the caster's personality becomes somewhat less emotional and more analytical. His speech becomes monotone and dry. Characters of chaotic alignment should seriously consider whether they want to use this spell. In general, they won't. By choice, Xaositects, Bleakers, and wild mages never cast this spell.
Folks who study the modrons know that the modron mind spell is inaccurately named. The caster doesn't really take on modron characteristics, he simply (and temporarily) causes his own mind to become more orderly. It's thought that the mage who developed this spell patterned it after his own perception of how modrons function. Despite his misunderstanding, the spell continues to be used to "turn a berk into a modron" (in the words of yet another mistaken wizard).
Sources: The Planewalker's Handbook