Maze
- SchoolConjuration/Summoning, Dimension, Geometry, Shadow
- ComponentsV, S
- Range5 yds./level
- Area1 creature
- Casting time3
- DurationSpecial
- SaveNone
An extradimensional space is brought into being upon the utterance of a maze spell. The subject vanishes into the shifting labyrinth of force planes for a period of time that is dependent upon its Intelligence. (Note: Minotaurs are not affected by this spell.)
Intelligence of Mazed Creature | Time Trapped in Maze -------------------------------+--------------------- under 3 | 2d4 turns 3-5 | 1d4 turns 6-8 | 5d4 rounds 9-11 | 4d4 rounds 12-14 | 3d4 rounds 15-17 | 2d4 rounds 18+ | 1d4 rounds
Note that teleport and dimension door spells will not help a character escape a maze spell, although a plane shifting spell will.
| Intelligence of Mazed Creature | Time Trapped in Maze |
|---|---|
| under 3 | 2d4 turns |
| 3-5 | 1d4 turns |
| 6-8 | 5d4 rounds |
| 9-11 | 4d4 rounds |
| 12-14 | 3d4 rounds |
| 15-17 | 2d4 rounds |
| 18+ | 1d4 rounds |
Sources: Player's Handbook