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WizardLv. 2

Mass Jump

This spell confers the ability to leap once per round for the duration of the spell on all creatures that are within the area of effect. Leaps can be up to 30 feet forward or straight upward or 10 feet backward. Horizontal leaps forward or backward have only a slight arc about two feet per 10 feet of distance traveled. The mass jump spell does not ensure safety in landing or grasping at the end of the leap.

The mass jump spell is used as part of a boarding action. For example, it allows several pirates to arrive on the deck of an attacked ship before the two ships are fully grappled, thus, offering some chance of surprise. On the Inner Sea on Toril, this tactic is common enough to not be totally surprising to experienced sailors.

The material component of this spell is a grasshopper's hind leg, to be broken by the caster when the spell is cast.

Notes: Uncommon for the pirates of the Inner Sea in the Forgotten Realms setting; otherwise very rare.

Sources: Wizard's Spell Compendium

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