Mass Domination
- SchoolEnchantment/Charm, Mentalism
- ComponentsV, S
- Range60 yds.
- Area30-ft. cube
- Casting time9
- DurationSpecial
- SaveSpecial
This powerful domination spell affects any non-mindless creature. The spell controls up to 2 Hit Dice or levels of creature per caster level. The creatures are allowed a saving throw vs. spell, but at a -4 penalty. Language or species is no barrier to the caster's control.
The caster can, at will, exercise an empathic link (as the 3rd-level spell, but without empathic shock damage) or domination (as the 5th-level spell) over any creature that is in thrall to this spell, provided both of them are on the same plane. The caster cannot perform other actions while exercising one of these effects.
Except when exercising an empathic link or the 5th-level domination, the caster retains his full movement, combat, and spellcasting capabilities. As with the major domination spell, the dominated creatures gain periodic saving throws based on the most favorable of Intelligence, Hit Dice, or level to shake off the spell's effects. In addition, extremely distasteful or self-destructive orders immediately grant a new saving throw at a +1 to +4 bonus to break the caster's control.
Once established, the link remains in place no matter how far apart the caster and subject are, but orders cannot be transmitted to subjects on a different plane. The caster can release individual creatures from mass domination with a single command.
Dominating many creatures at once can be fatiguing to the caster. For every 4 Hit Dice (or levels) per caster level dominated through multiple castings of this spell, the caster's Constitution score is temporarily reduced by 1 point. For example, an 18th-level caster dominating 75 Hit Dice of creatures suffers a 5-point reduction to his Constitution score (75+18 = 4.16; rounded up to 5). The spell ends when the caster is destroyed, the creatures free themselves, or the caster voluntarily releases them.
Notes: Uncommon for mentalists; otherwise very rare. (Updated from Polyhedron Newszine.)
Intelligence | Levels/HD | Time Between Checks -------------+------------------+-------------------- 3 or less | 1st/less than 2 | 3 months 4 to 6 | 2nd/up to 3+2 | 2 months 7 to 9 | 3rd/up to 4+4 | 1 month 10 to 12 | 4th/up to 6 | 3 weeks 13 to 14 | 5th/up to 7+2 | 2 weeks 15 to 16 | 6th/up to 8+4 | 1 week 17 | 7th/up to 10 | 3 days 18 | 8th/up to 12 | 2 days 19 or more | 9th/more than 12 | 1 day
| Intelligence | Levels/HD | Time Between Checks |
|---|---|---|
| 3 or less | 1st/less than 2 | 3 months |
| 4 to 6 | 2nd/up to 3+2 | 2 months |
| 7 to 9 | 3rd/up to 4+4 | 1 month |
| 10 to 12 | 4th/up to 6 | 3 weeks |
| 13 to 14 | 5th/up to 7+2 | 2 weeks |
| 15 to 16 | 6th/up to 8+4 | 1 week |
| 17 | 7th/up to 10 | 3 days |
| 18 | 8th/up to 12 | 2 days |
| 19 or more | 9th/more than 12 | 1 day |
Sources: Wizard's Spell Compendium