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WizardLv. 4

Lightning Shield

This spell much like the 4th-level spell fire shield, except that it protects against electricity (chill) or acid (warm) attacks. The caster must memorize the version he wants available. The spell creates sparks around the caster's body. The color of the sparks is determined randomly (50% for either)-blue or white if chill, blue or black if warm. The sparks produce a dim illumination equal to half that of a torch. They are harmless if touched, but will return certain attacks made upon the caster. The shield powers are:

A.) Chill Shield: The sparks are cool. Lightning-based attacks are saved against at a +2 bonus, with either one-half or no damage taken. Acid-based attacks are normal, but if successful inflict double damage. :The material component for this version is a small rubber ball.

B.) Warm Shield: The sparks are warm. Acid-based attacks are saved against at a +2 bonus, with either one-half or no damage being taken. Electricity-based attacks are normal, but if successful inflict double damage. :The material component is a scale from a black dragon or a small piece of marble.

Any creature striking the spellcaster with its body or a hand-held weapon inflicts normal damage, but the attack suffers the same amount. The attacker's magic resistance, if any is tested upon the first successful hit. Successful resistance shatters the shield; failure means the magic resistance does not affect that casting of the spell.

This spell does not work with a fire shield. If both are placed on the same caster, they cancel each other in a brilliant flash, leaving the caster stunned for 1d3 rounds.

Notes: Very rare. Known to be in the Blue Book of Du'Morde, Vol. II. (Updated from Dragon Magazine.)

Sources: Dragon Magazine · Wizard's Spell Compendium

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