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WizardLv. 3

Laeral's Raging Griffon

This spell calls into being a translucent, utterly silent, obviously magical construct that is an extension of the caster's will and acts with precise loyalty to the caster's desires. The caster can ride it if desired, see through its eyes when ever desired (though not to cast spells through it), or command it to fight the caster's foes.

Beings other than the caster can ride the griffon-and even drop onto its back from above, against the caster's wishes-but the caster can make the griffon vanish instantly at will. The griffon also disappears if destroyed by cumulative damage. It can fight a creature of the caster's choice until it or the creature is destroyed, or the caster changes its target. The caster can change the griffon's target in any round that she does not cast another spell. The griffon can move any distance from the caster without contact-or control-being lost. The spell range is how far away from the caster the griffon can be made to appear when the spell is cast. A real griffon does not recognize a raging griffon as a griffon or a living creature, nor views it as a threat unless attacked by it.

The material component of this spell is a griffon feather or a tuft of hair from a griffon's tail.

Notes: Restricted to the Seven Sisters, their apprentices, and select Harpers in the Forgotten Realms setting.

Raging Griffon: AC 3. MV 12, Fl 30 (C, D with rider), HD 7; THAC0 13; #AT 3; Dmg 1d4/1d4/2d8; AL N; SZ L.

Sources: Wizard's Spell Compendium

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