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WizardLv. 1

Ignite Flame - Old Empire

With this spell, a wizard can create a small area of hot flame, typically a three-inch-square area. If cast on exposed flesh, this causes 1d3 points of damage per round. The victim can put out the flames by spending one round smothering them, receiving damage for that round but automatically putting out the flames. The flames go out by themselves after three rounds.

If this spell is cast on flammable material, it grows into a small fire, destroying flammable materials such as paper, causing exposed flasks of oil to explode, or creating a bonfire. Affected materials still receive saving throws vs. normal fire; flame produced by the ignite flame spell is normal, not magical, fire.

Notes: Common spell. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.

Sources: Wizard's Spell Compendium

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