Hedge Enchantment
- SchoolEnchantment, Invocation
- ComponentsV, S, M
- RangeSpecial
- Area1 item
- Casting time1 day +1-6 days
- DurationSpecial
- SaveNeg.
Sidebar Hedge Wizards Similar in many respects to the 6th-level spell enchant an item, this spell is much more limited. It is used, typically, to make a minor magical effect, such as cantrip, a part of an object. Such enchantments have little or no combat use and are usually restricted to comfort or everyday use items such as skillets and blankets. The more pronounced the effect, the more days the wizard must spend working over the item, to a maximum of one week (at the DM's discretion).
Notes: Restricted to hedge wizards; common. These are minor NPC wizards of 9th level or less (and optionally the kit in The Complete Book of Humanoids). The second, plant-affecting version of the original spell has been renamed enhance plant. (Updated from Dragon Magazine.)
Sources: Dragon Magazine · Wizard's Spell Compendium