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WizardLv. 2

Flame Ray

This spell is a stronger variation of the burning hands spell. The cone of searing flame is projected from the caster's forefinger. It inflicts 1d3 points of damage, plus 2 points of damage per caster level in the first round, to a maximum of 1d3 plus 20 points of fire damage. In the second round, the ray inflicts half damage (rounded up). A successful saving throw vs. spell halves the damage in either round. The flame ray cone extends 20 feet, to a S-foot diameter at its widest end. Its relatively long casting time is unusual.

Notes: Very rare spell. Known to be in the Book of the Silver Talon.

Spell also known as "Improved Burning Hands". - Wizard's Spell Compendium

Sources: Wizard's Spell Compendium

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