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WizardLv. 2

Fisher's Luck - Pluma

By means of this spell, the caster attracts all fish within the area. While the fish do not exactly fling themselves onto shore, netters or spearmen can take a continuous catch. Fish must be present for the spell to work, and those with more than 2+1 Hit Dice receive a saving throw vs. spell to avoid the dweomer. The spell lasts as long as the caster concentrates, to a maximum of one day.

The material components are bits of fish scales.

Notes: Restricted to practitioners of pluma magic (the Maztica setting); common.

Sources: Wizard's Spell Compendium

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