Feeblemind
- SchoolEnchantment/Charm, Mentalism
- ComponentsV, S, M
- Range10 yds./level
- Area1 creature
- Casting time5
- DurationPermanent
- SaveNegate
(See also: Feeblemind (Priest Spell))
This spell is used solely against people or creatures who use magic spells. The feeblemind causes the subject's intellect to degenerate to that of a moronic child. The subject remains in this state until a heal or wish spell is used to cancel the effects. Magic-using beings are very vulnerable to this spell; thus, their saving throws are made with the following adjustments:
Spell Use of Target | Saving Throw Adjustment ------------------------+------------------------ Priest | +1 Wizard (human) | -4 Combination or nonhuman | -2
Wisdom adjustments apply to the saving throw.
The material component of this spell is a handful of clay, crystal, glass, or mineral spheres, which disappears when the spell is cast.
| Spell Use of Target | Saving Throw Adjustment |
|---|---|
| Priest | +1 |
| Wizard (human) | -4 |
| Combination or nonhuman | -2 |
Sources: Player's Handbook · Wizard's Spell Compendium