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WizardLv. 3

Energy Conduit

When this spell is cast it opens a corridor through which a wizard may draw spell energy. The spell is cast on an obsidian orb, a shard of crystal or obsidian, or a blue glass lens. This object becomes the focus for the spell and may be filled with the energy the wizard draws to it.

As the spell is cast, the wizard turns in a circle while holding the focus in his hands, feeling for the most potent source of energy within 20 miles. This allows the caster to search out and use the most lush plant life within that area to power his spells. The spell is useful when traveling in a barren area, for it provides the wizard with the chance to utilize better growth that may be nearby, but not within his immediate reach. The spell does have some element of risk in that the land thus tapped receives a saving throw vs. death magic as if it were a 6th-level fighter. Should the land be successful in fighting off the energy siphoning, the wizard can't access its power and takes 1d6 points of damage from the strain of trying to do so.

When cast, the spell moves the roll for terrain made by defilers, necromancers, ceruleans, and shadow wizards up one notch. If they would have been receiving spells as if in barren terrain, it is now infertile. If the terrain would have been fertile, it is now abundant, and so on. At the time the spell is cast, if the wizard receives a result that would have given him extra spells for the day, he may choose to store that energy within the sphere or shard for later use. The extra energy thus stored may be used on another day when he receives fewer spells, or may be used to cast specific spells known to the caster and named at the time the sphere is used to store the energy. In the latter case, the sphere acts just as if it were a magical item, with casting time comparable to a ring of spell storing and the ability to be utilized even if the caster is disrupted while using it. The spells must be ones that the caster knows and can memorize.

The material components for the spell are the sphere, shard, or lens, a drop of the caster's blood, and a palm full of water used to wash the focus. Foci that are used to store energy of any kind are tapped out when emptied, and must be reendowed using the orb of power spell. They may not be partially used, then refilled to keep them from becoming tapped out. Necromancers, ceruleans, shadow wizards, and defilers are the only wizards who will cast this spell.

Sources: Defilers and Preservers: Wizards of Athas

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