Dragonbane
- SchoolDivination
- ComponentsV
- Range10 yards/level
- Area10-yard-wide path
- Casting time1 round
- Duration1 turn+1 round/level
- SaveNone
(See also: Dragonbane (Priest Spell))
This highly specialized spell combines detect magic and identify spells in such a way that the draconic caster can determine whether any object within the spell's area of effect carries a dweomer specifically related to dragons and draconic magic. Thus, any magical items capable of discharging dragon magic spells (or that were created with draconic magic), weapons of dragon slaying, potions of dragon control, and even an Orb of Dragonkind are noted by the dragon. Likewise, dragonbane detects active spells (including draconic magic spells) that produce such effects.
The dragon does not learn the exact properties or power of any enchantment so noted. For example, a simple sword +1, +2 vs. dragons appears no more or less dangerous to the dragon than an intelligent sword +5, dragon slayer with the special purpose power enabling it to slay dragons with a single stroke. The only thing the caster knows is that both weapons are more powerful against dragons than against other creatures.
In any case, this spell is not a replacement for detect magic or identify. Its primary function is use in battle, as it allows the dragon to determine whether its foes are using magical items and spells that are especially dangerous to dragonkind. This way, the dragon knows whom to concentrate its attacks against or whom to avoid if things get sticky.
Sources: Cult of the Dragon