← All spells
WizardLv. 3

Distract

A mage can use this spell to distract all within hearing distance who are trying to do any sort of work other than combat. The material component of the spell is a flute. While the caster plays the flute (no proficiency necessary), those wishing to continue in their work must make a Wisdom check each round to concentrate on their task at hand. Wisdom checks are at +4 if stopping work would result in imminent harm (failing to shore up a seawall during a monsoon, for example). Distracted persons cannot formulate strategies, instruct others, write, draw, or otherwise do complex work. However, the spell does not pacify those present, so they may attack the caster if they desire. If the caster stops playing the flute before the duration is over, the effect ends.

Sources: Dragon Magazine

Open on AD&D 2e wiki →