WizardLv. 1
Disarm
- SchoolEvocation
- ComponentsV, S
- Range100 yards
- Area—
- Casting time1
- DurationInstantaneous
- SaveNeg.
Available to: Watch
This spell summons minor telekinetic bursts that cause a wizard's opponent to drop any hand-held weapons or items. There is enough force behind the spell to cause the items to move 1d20' away from the former wielder, forcing characters to spend a round retrieving their weapons or stolen items. This spell affects only handheld items, not rings or belts or other items unless physically carried in the hands (not worn).
Sources: City of Splendors