Curse Tablet
- SchoolNecromancy
- ComponentsV, S, M
- Range5 yds./level
- Area1 creature
- Casting time1 turn
- Duration2 days/level
- SaveNeg.
This is the most common spell used by evil wizards to kill by means of magic. The caster writes the name of his victim on a lead tablet, drives a nail through the tablet, invokes the spirits of the dead, and places the tablet within an occupied tomb.
Every midnight thereafter, the victim must roll a saving roll vs. spell. Failure means he suffers horrible dreams of his own death and awakens sick and exhausted, having lost half his current hit points (round fractions down) or 1 hit point, whichever is greater. If he succeeds, there is no effect. If he succeeds three times in a row, the curse is broken, the writing on the tablet vanishes, and that particular caster cannot use a curse tablet against him for one year.
The spell can be safely negated by finding the tablet (it radiates magic and evil) and casting a bless or remove curse spell upon it. Melting or breaking the tablet also breaks the curse, but this inflicts 1d4 points of damage upon the victim.
Notes: Restricted to evil spellcasters; uncommon for witches and necromancers; otherwise rare.
Sources: The Glory of Rome Campaign Sourcebook · Wizard's Spell Compendium