Cooling Canopy
- SchoolEvocation
- ComponentsV, S, M
- Range20 yards
- Area60-foot radius
- Casting time1
- Duration12 hours
- SaveNone
When cooling canopy is cast, the wizard summons a thin, blue cloud over his head, blocking the rays of the sun and providing shade for the wizard and anyone within the spell radius. Those so protected need only one-half their normal water ration (or one-quarter if resting rather than traveling). To receive the benefits of the spell, the needed water ration for each recipient should be calculated in 12-hour increments. Thus, a creature that required four quarts of water a day would normally drink two quarts during a 12-hour period. While protected, he needs only one quart of water (2 a quart if resting).
During the spell's duration, the canopy moves to position itself between those below and the moving sun so as to continually provide shade. The spell may only be used on a given creature once every 36 hours. If cast before then, the cloud appears, but no benefits are received and the recipients must wait yet another 36 hours before they can utilize the spell again.
The material components for the spell are a drop of water and a filmy bit of material stretched over the top of a stick or twig. Cerulean wizards may use their blue glass lens in lieu of other spell components. It should be noted that the blue cloud is highly noticeable against Athas's olive sky. It may attract unwanted attention.
Sources: Defilers and Preservers: Wizards of Athas