WizardLv. 6
Cleave the Magical Union
- SchoolAlteration
- ComponentsV, S
- Range100 feet
- Area1 magical item and its owner
- Casting time6
- DurationPermanent
- SaveNegates effects
A much more powerful version of wandbane, cleave the magical union affects a magical item and its owner, forever preventing the item from functioning for that character. The item must be in the owner's possession at the time of casting. If the owner fails a saving throw, the item ceases to function for that particular user. A warrior cannot wield a magical sword, wands no longer cast spells, rings become inert. In fact, these items become physically repelled by their owners. (For example, a wand will fly from a character's grip.)
A character can remove this effect by casting a separate, successful dispel magic spell on both the item and the owner. Artifacts are not subject to this spell.
Sources: Glantri: Kingdom of Magic