WizardLv. 2
Blindness
- SchoolIllusion/Phantasm
- ComponentsV
- Range30 yds.+ 10 yds./level
- Area1 creature
- Casting time2
- DurationSpecial
- SaveNeg.
The blindness spell causes the victim to become blind, able to see only a grayness before its eyes. Various cure spells will not remove this effect, and only a dispel magic or the spellcaster can do away with the blindness if the creature fails its initial saving throw vs. spell. A blinded creature suffers a -4 penalty to its attack rolls, and its opponents gain a +4 bonus to their attack rolls.
Notes: Common spell (PHB).
Sources: Player's Handbook · Wizard's Spell Compendium