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WizardLv. 2

Agannazar's Scorcher

Upon casting this spell, a jet of flame appears at the caster's fingertips and bursts out toward one creature or object of the caster's choice. That target will be hit by this flame for 3-18 points of damage in the first round and 3-18 points the following round, if it remains within the spell's range. The target has no saving throw against this spell, though anti-fire capabilities such as fire resistance will apply and may reduce or eliminate the damage.

Other creatures in the path of the flame jet can make a saving throw vs. spell to avoid 2-16 points of fire damage. A successful saving throw reduces this to 1-8 points of damage.

The caster cannot perform other actions the during the second round of the spell or discontinue the spell until it has run its course. If the target moves more than 20 yards away from the caster or takes shelter behind some large, fireproof object in the second round, the flame jet will remain directed toward its original target, even though no further damage can be caused.

Like the burning hands spell, this spell will ignite readily flammable material in its path.

Sources: Pages From the Mages · Wizard's Spell Compendium

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