PriestLv. 2
Wild Deer Speed
- SchoolAlteration
- SphereAnimal
- ComponentsV, S, M
- Range0
- AreaThe caster
- Casting time5
- Duration1 rum +1 rd./level
- SaveNone
The druid can move at a rate of 15 without tiring. The druid can jump over ground obstacles up to twice his height tall and twice his height broad during normal movement without breaking stride. A normal jump is increased by a distance up to twice the caster's height as well.
The material component is scrapings from the hooves of a fleet herbivore (deer, antelope, etc.).
Notes: Very rare druid spell (Updated from Dragon Magazine.)
Sources: Priest's Spell Compendium