Spirit Annihilation
- SchoolNecromancy
- SphereNecromantic
- ComponentsV, S
- RangeTouch
- AreaOne barely living or recently deceased sentient being
- Casting time3 rounds
- DurationPermanent (Instantaneous - PSC)
- SaveNeg.
Spirit annihilation was used by the clerics of Bane centuries ago to negate the operation of spells used to retrieve information from the Banites' victims, such as speak with dead. The only place to currently find this spell is on ancient scrolls hidden deep within old Banite haunts.
By use of this spell, the caster completely annihilates the victim's spirit, utterly wiping him, her, or it from existence. The victim's spirit cannot find rest in the Outer Planes, and indeed it never even reaches them. The spirit is caught up by the force of the spell and utterly shattered, or its energy is diverted to some foul use (such as to power a particularly monstrous spell of gigantic complexity).
This spell is usable only on victims who are about to die (0 hp) or who have died (below 0 hp, or below -10 hp if that optional rule is in use) within one round per level of the caster. The victim receives a saving throw vs. spell, which negates the effect if the saving throw is successful. Victims who fail their saving throws not only cannot be spoken with using speak with dead spells, but also cannot be resurrected, raised, or reincarnated, though the body of the victim may be animated as a mindless undead creature.
Notes: Granted by the evil god Bane of the Forgotten Realms setting. Knowledge of this spell is all but lost.
Sources: Faiths & Avatars · Priest's Spell Compendium