Searing Song
- SchoolAlteration, Invocation/Evocation
- SphereCombat
- ComponentsV
- Range30 yds. or touch
- Area1 creature
- Casting time7 (or 2 rds.)
- DurationInstantaneous
- Save2 or None
This spell can be cast in two ways. If unleashed as a chanted or shouted verse for one round, it produces an invisible beam of solid air that unerringly strikes a single creature. The physical blow inflicts 1d6+1 points of damage (a successful saving throw vs. spell reduces this to half)- The attack can pass all known magical and physical barriers, but the target must be clearly visible to the caster or the magic fails and is wasted.
If the caster sings the enchantment twice through, taking two rounds to cast the searing song, its attack takes the same form, but is far more powerful. It corrodes the flesh of a single creature, causing 3d4+2 points of damage (a successful saving throw reduces this to half)-
If the caster can touch the subject (an attack roll is required), no saving throw is allowed against either version of the spell.
The vocalization of the spell unleashes and directs the magic, rather than creating the spell effect, so magical silence (or deafness on the part of a target) has no effect on the power or operation of a searing song.
Notes: Granted by Milil, Lord of Song, of the Forgotten Realms setting.
Sources: Priest's Spell Compendium