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PriestLv. 4

Reward

The spell allows the shukenja to give an appropriate gift to those who have been exceptionally faithful or have performed some great service for the shukenja's ethical cause. The spell is extremely limited in its use and is successful only when the DM judges the appropriate conditions have been met. If the DM determines that sufficient factors apply, the spell succeeds. The shukenja cannot cast the spell to reward himself. Rewarding player characters should be done only for truly exceptional deeds.

This spell causes a gift from the shukenja's deity to appear – one that is appropriate to the service done and the station and needs of the individual rewarded. The reward must be given to that individual (if kept by the shukenja or stolen by another, it vanishes and the offender suffers the effects of an ancient curse). The exact type of reward is decided by the DM. Typical services and rewards are listed.

Those who perform such services with a greedy heart, that is, only looking to the reward they will receive, get that which they deserve – exposure of their greed, humiliation, or misfortune.

The spell must be cast at a temple of the shukenja's religion.

Notes: Common for oriental priests; otherwise, very rare.

Sources: Priest's Spell Compendium

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