PriestLv. 3
Remove Paralysis – Shukenja (Reversible)
- SchoolAbjuration
- SphereNecromantic, Protection
- ComponentsV, S
- Range10 yds./level
- Area1 to 4 creatures in a 20-fl cube
- Casting time6
- DurationInstantaneous
- SaveNone
(See also: Remove Paralysis (Priest Spell)) This is the same as the standard version, except that it is reversible. The reverse, cause paralysis, is cast if the shukenja touches a single creature with a holy symbol. This paralyzes for 1d6 rounds plus one additional round per level of the caster.
Sources: Priest's Spell Compendium