Reanimation
- SchoolNecromancy
- SphereNecromantic
- ComponentsV, S
- RangeTouch
- AreaCreature touched
- Casting time1 rd.
- Duration1 day/level
- SaveSpecial
With this spell the shukenja revives a recently dead character (dead for no more than 24 hours) into a state of half-life, neither dead nor fully alive. The reanimated character must make a successful system shock roll for the spell to have effect, although this does not cause a loss of Constitution. If successful, the reanimated character has 1 hit point. The reanimated character cannot fight or use magical items and has no spells memorized (nor can it regain spells), but it can move and speak. The movement rate is half normal and the speech is slow and slurred. Furthermore, the reanimated character's memory is cloudy and confused and it has trouble remembering even basic details concerning its past life and friends. If left unmatched, the character is prone to wander off randomly with no conception of where it is going or where it has been. The reanimated character can be slain again (and reanimated again if necessary). While in this state, the character has no need of food, sleep or drink. The reanimated character can be returned to normal function through the use of a raise dead, resurrection, limited wish, or wish spell.
The material components for this spell are a prayer-inscribed strip of white cloth, the shukenja's holy symbol, and a stick of incense.
Notes: Common for oriental priests; otherwise, very rare.
Sources: Priest's Spell Compendium