Precipitation
- SchoolAlteration Water
- SphereElemental Water (Elemental Water, Weather - PSC)
- ComponentsV, S, M
- Range10 yards/level
- Area30-foot-diameter cylinder up to 60 feet high
- Casting time4
- Duration1 round
- SaveNone
(See also: Precipitation (Wizard Spell))
This spell precipitates a light rain out of the air, drizzling on everything in the area of effect. Small flames (candles) are extinguished. Small fires (torches and campfires) gutter and smoke for a round after the drizzling stops. Bonfires and most magical fires are unaffected. Large magical fire effects (fireball, wall of fire, flamestrike) cast into the area during the rain are reduced in the damage they inflict by 2 points per die and create a warm fog that obscures vision in an area 60 feet in diameter. This lasts 1d4+1 rounds, half that in a breeze, and but one round in a strong wind.
The precipitation spell has doubled effect in humid climates, causes only slight dampness in arid climates, produces light sleet at temperatures near freezing, and creates snow if the temperature is below freezing.
The material component for this spell is the priest's holy symbol.
Notes: Uncommon spell. (Originally published in Unearthed Arcana.)
Sources: Dragon Magazine · Faiths & Avatars · Priest's Spell Compendium